Great initiative! Please feel free to join the Oceans ONE Christmas Mission 2021. This mission is initiated by the RNLN, Commander Jan Willem Hartman (Director of Maintenance). In the attached poster you will find all details to participate in this mission. Also check for information.

The Data-For-Maintenance team is ready to analyze all data to provide fair and square feedback in February next year. Just follow the data protocol. The goal is to ‘catch’ as many discussions and activities as possible to inspire others and improve together. Please contact to join or for help.

Happy holiday season from the OceansX ONE team.

#xploreourworld #xploreyourfuture #christmasmission #Oceans1

The CO2-challenge game is a boardgame focussed around maritime sustainability. Players are introduced in the diversity and complexity of the issues the maritime sector is faced today. The game stimulates discussions and coordination between different disciplines amongst the crew (players) generating new insights and options for coherent actions.

At its core, the board game is a resource management game. A group of 6 to 12 participants man a fleet that sails around the world on its way to various destinations. A fleet consists of three different types of ships: a frigate, cruise ship and containership. Each ship has its own qualities and challenges. 

The ships carry various materials such as money, fuel and a representation of the satisfaction of their crew. The task is to balance these different materials as well as possible during the ‘missions’ at sea. For every step the boats sail, they have to invest fuel, emitting CO2 in the process. The amount of CO2 that the ships emit together acts as a scoring mechanism, they have to reach as many destinations as possible before they reach a fatal CO2 limit. 

Along the way, the crews are faced with various dilemmas. An example of a dilemma could be whether the crew wants to invest in a new type of antifouling, a type of paint layer that prevents micro-organisms from sticking to the ship. Each dilemma answer has its own advantages and disadvantages. It is up to the ship’s crew to make the right assessment so that they can still reach the destination.

At an abstract level, the game should create awareness among seafarers by initiating the conversation around CO2 emissions and possible options. In order to play the game properly, players must trade among themselves and discuss the various topics that the game generates. The necessary cooperation within the fleet (and therefore different types of ships) plays a decisive role in this.

This Xploration sets out to expand this basic game. By developing different sets of dilemma cards, the game can be calibrated to, for example, the provision of information by a specific organization, introducing an innovative technique or stimulating team effectiveness. This makes the CO2 challenge board game a modular board game with a diverse range of learning objectives.


As a former captain of a submarine, I am aware that everything has a limit. The diving depth is limited by the pressure on the hull; safe approach distances are limited by the relative speed; the proximity to land is limited by the amount of water under the keel; the patrol box is limited by political risk appetite; and the choice of our next port of call is limited by allocated budgets. Indeed, everything is limited except the potential of the crew.

Using crew potential to its full extent in every moment and every situation was my main focus as a captain, especially in complex and uncertain situations. Unleashing this human potential is not a one-size-fits-all protocol. It is different for each team and each journey. It flourished under specific circumstances, often when it was most desirable. In those moments, one plus one became three in our teams.

Capitalising on crew potential comes down to orchestrating the right circumstances. People need to feel secure, free, connected and trusted to contribute to the overall mission. Oceans X’s Oceans ONE initiative does just that, empowering crew who have the ambition to reduce the ecological footprint of their vessel. The Oceans ONE platform provides a playing field in which crews can battle each other by accomplishing fun missions.